Server VC_fuelConsumptionSetEnabled(Boolean enabled)
1. Boolean enabled; Enabled
If it should be enabled or not.
concommand.Add("vehicle_disableFuel", function()
local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity
if IsValid(ent) then
ent:VC_fuelConsumptionSetEnabled(false)
print("This vehicle will no longer use fuel")
else
print("Invalid entity.")
end
end)