Server VC_fuelConsumptionSetEnabled(Boolean enabled)
1. Boolean enabled; Enabled
If it should be enabled or not.
concommand.Add("vehicle_disableFuel", function() local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity if IsValid(ent) then ent:VC_fuelConsumptionSetEnabled(false) print("This vehicle will no longer use fuel") else print("Invalid entity.") end end)