Shared Entity Vehicle:VC_getELSSoundOn()
1. Boolean Siren is on.
concommand.Add("vehicle_getissirenon", function() local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity if IsValid(ent) then if ent:VC_getELSSoundOn() then print("Vehicles siren is on.") else print("Vehicles siren is off.") end else print("Invalid entity.") end end)