Shared Entity Vehicle:VC_getELSSoundOn()
1. Boolean Siren is on.
concommand.Add("vehicle_getissirenon", function()
local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity
if IsValid(ent) then
if ent:VC_getELSSoundOn() then
print("Vehicles siren is on.")
else
print("Vehicles siren is off.")
end
else
print("Invalid entity.")
end
end)