HUD
Functions

Vehicle: get Seats Available

Outputs all the available seats. This does not return all of the seats associated with the vehicle. Only the ones that are allowed to be used at the moment (example: if the bodygroups allow it).
Does not matter there are players inside the seats.

Used in: VCMod Main addon.

Server Entity Vehicle:VC_getSeatsAvailable()

Returns

1. Table List of available passenger seats.

Example

concommand.Add("VC_getSeatsAvailable", function()
	local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity
	if IsValid(ent) then
		print("Vehicle "..ent:VC_getName().." has "..table.Count(ent:VC_getSeatsAvailable()).." useable seats.")
	else
		print("Invalid entity.")
	end
end)
Page modified:
...2018-11-02 09:24:39