Called when the vehicles health has changed in any way.
Used in: VCMod Main addon.
Server GM:VC_healthChanged(Entity ent, Integer ohealth, Integer nhealth)
1. Entity ent; Vehicle
The unlucky vehicle.
2. Integer ohealth; Old health
The old health.
3. Integer nhealth; New health
The newly changed health.
hook.Add("VC_healthChanged", "CustomHookName", function(ent, ohealth, nhealth) print("This vehicles health has changed from: "..ohealth.." to "..nhealth..".") end)