HUD
Functions

GM: health Changed

Called when the vehicles health has changed in any way.

Used in: VCMod Main addon.

Server GM:VC_healthChanged(Entity ent, Integer ohealth, Integer nhealth)

Arguments

1. Entity ent; Vehicle
The unlucky vehicle.

2. Integer ohealth; Old health
The old health.

3. Integer nhealth; New health
The newly changed health.

Example

hook.Add("VC_healthChanged", "CustomHookName", function(ent, ohealth, nhealth)
	print("This vehicles health has changed from: "..ohealth.." to "..nhealth..".")
end)
Page modified:
...2018-11-02 09:24:39