If god mode is on the vehicle is not able to be damaged at any spot by any means.
Used in: VCMod Main addon.
Server Entity Vehicle:VC_hasGodMode()
1. Boolean Vehicle has god mode or not.
concommand.Add("vehicle_togglegodmode", function() local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity if IsValid(ent) then if ent:VC_hasGodMode() then ent:VC_setGodMode(false) else ent:VC_setGodMode(false) end else print("Invalid entity.") end print("Toggled vehicles god mode.") end)