Shared Entity Vehicle:VC_getELSLightsOn()
1. Boolean Emergency lights are on.
concommand.Add("vehicle_getissirenon", function() local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity if IsValid(ent) then if ent:VC_getELSLightsOn() then print("Vehicles lights are on.") else print("Vehicles lights are off.") end else print("Invalid entity.") end end)