Shared Entity Vehicle:VC_getELSLightsOn()
1. Boolean Emergency lights are on.
concommand.Add("vehicle_getissirenon", function()
local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity
if IsValid(ent) then
if ent:VC_getELSLightsOn() then
print("Vehicles lights are on.")
else
print("Vehicles lights are off.")
end
else
print("Invalid entity.")
end
end)