HUD
Functions

Vehicle: set ELS Sound Cycle

Cycle through avialable ELS sounds.

Used in: VCMod ELS addon.

Shared Entity Vehicle:VC_setELSSoundCycle()

Example

concommand.Add("vehicle_elssoundcycle", function()
	local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity
	if IsValid(ent) then
		ent:VC_setELSSoundCycle()
		print("Cycling through available ELS Sounds.")
	else
		print("Invalid entity.")
	end
end)
Page modified:
...2018-11-02 09:24:41