HUD
Functions

GM: spike Strip Placed

Called right after the spikestrip has been placed.

Used in: VCMod Main addon.

Server GM:VC_spikeStripPlaced(Entity ent, Entity ply)

Arguments

1. Entity ent; Spike strip
The spike strip entity that was just placed.

2. Entity ply; Player
The lucky chap who could do it.

Example

hook.Add("VC_spikeStripPlaced", "VC_spikeStripPlaced", function(ent, ply)
	print("Player :"..ply:Nick().." has just spawned spikestrips at: "..tostring(ent:GetPos())..".")
end)
Page modified:
...2018-11-02 09:24:42