Server Entity Vehicle:VC_setHealth(Integer health)
1. Integer health; Health
New health amount.
concommand.Add("VC_RestoreVehicleHealth", function(ply)
if !IsValid(ply) then print("Only for players.") return end
local ent = ply:GetVehicle()
if IsValid(ent) then
// Damages the vehicle by 5% of its total health, this can be achieved with: ent:VC_damageHealth()
local healthMax = ent:VC_getHealthMax()
local health = ent:VC_getHealth()
ent:VC_setHealth(health-healthMax/100*5)
else
print("Invalid entity.")
end
end)