Returns a table of all currently damaged objects.
Used in: VCMod Main addon.
Shared Entity Vehicle:VC_getDamagedParts()
1. Table A table of all damaged objects on this vehicle.
concommand.Add("vehicle_getdamagedparts", function() local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity if IsValid(ent) then print("Vehicle you are currently looking at has: "..table.Count(ent:VC_getDamagedParts()).." damaged objects.") else print("Invalid entity.") end end)