Checks if the vehicles fuel consumption has been disabled or not.
Used in: VCMod Main addon.
Shared Entity Vehicle:VC_isFuelConsumptionEnabled()
1. Boolean Vehicles fuel consumption enabled/disabled.
concommand.Add("vehicle_isfuelenabled", function()
// Only checks data set entity:VC_fuelConsumptionSetEnabled()
local ent = player.GetAll()[1]:GetEyeTraceNoCursor().Entity
if IsValid(ent) then
if ent:VC_isFuelConsumptionEnabled() then
print("Vehicle uses fuel.")
else
print("Vehicle does not use fuel.")
end
else
print("Invalid entity.")
end
print("Toggled vehicles locks.")
end)